Windows Store Articles

Microsoft explains Windows Store User Experience – App Licensing

  • 17/03/2012 at 05:20 by It's a Gadget Staff
  • Platforms

Windows Store AnatomyWe will explore the model for the Windows Store app licensing. Microsoft hopes to strike a balance between clients’ needs for flexibility and simplicity, while simultaneously maintaining some level of protection for developers.

Windows Store makes it easy for customers to get any and all of their apps regardless of the Windows 8 device they use to access the store. Of course, perhaps the chief goal of the new licensing model is to counter piracy. However, Microsoft is placing more emphasis on the accessibility to purchased apps regardless of PC’s used over a period, and applying updates or reinstalling on a new system. The new thing is that they mention being able to share these apps with friends and family members.

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Microsoft revamps the Windows Store User Experience

  • 26/01/2012 at 19:51 by It's a Gadget Staff
  • Platforms

Windows Store User Experience AnatomyAt the CES earlier this month Windows unveiled a few demo aspects about their new Store experience and it looked impressive. Now they are finally taking the liberty of describing the entire Store customer experience from simple browsing to searching the catalog and even updating/roaming apps.

The Windows Store was built on the idea that customer experience was the key. They wanted to ensure that people could find apps easily and acquire them just as easily. With that in mind they took that simple goal and applied it to a massive and diverse catalog that encompassed the entire Windows Store. As you continue reading you will learn more about each various aspect of the Windows Store User Experience.

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